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Recreation developer Eidos-Montréal is switching to a four-day workweek

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Eidos-Montréal and its subsidiary Eidos-Sherbrooke are switching to a four-day workweek, the sport developer announced on Thursday. The Sq. Enix-owned firm is at present engaged on the subsequent huge Marvel online game adaptation, Guardians of the Galaxy.

“This initiative is one other step in the direction of the embodiment of the studio’s values, constructing a wholesome, inventive, and sustainable work setting for our workers,” studio head David Anfossi writes within the firm’s weblog. “The concept is to not condense the working hours into 4 days, however slightly to overview our methods of doing issues and our high quality time invested, with the intention of working higher!”

Eidos-Montréal says that each studios will probably be closed on Fridays within the subsequent few weeks, “with out altering the working situations at present in place nor the salaries of workers, thus switching from the 40-hour week to 32-hour.” The corporate isn’t fully clear on the way it plans to adapt to the brand new construction however suggests one change can be implementing shorter conferences.

Reexamining work schedules and work-from-home policies have been a welcome change introduced on by the pandemic. Within the context of the online game trade, it’s notable due to how ceaselessly workers are anticipated or forced to overwork themselves to hit deadlines. There’s no assure a shorter workweek will stop crunch from taking place, but it surely does no less than bake in additional time when employees can anticipate to relaxation.

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