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Microsoft is working with Nvidia, AMD, and Intel to enhance upscaling assist in PC video games

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Microsoft has outlined a brand new Home windows API designed to supply a seamless approach for sport builders to combine tremendous decision AI-upscaling options from Nvidia, AMD, and Intel. In a brand new blog post, program supervisor Joshua Tucker describes Microsoft’s new DirectSR API because the “lacking hyperlink” between video games and tremendous decision applied sciences, and says it ought to present “a smoother, extra environment friendly expertise that scales throughout {hardware}.”

“This API permits multi-vendor SR [super resolution] via a standard set of inputs and outputs, permitting a single code path to activate quite a lot of options together with Nvidia DLSS Tremendous Decision, AMD FidelityFX Tremendous Decision, and Intel XeSS,” the submit reads. The pitch appears to be that builders will be capable to assist this DirectSR API, fairly than having to put in writing code for each upscaling expertise.

The weblog submit comes a few weeks after an “Computerized Tremendous Decision” characteristic was spotted in a test version of Windows 11, which promised to “use AI to make supported video games play extra easily with enhanced particulars.” Now, it appears the characteristic will plug into present tremendous decision applied sciences like DLSS, FSR, and XeSS fairly than providing a Home windows-level various. 

Microsoft says that the brand new API can be obtainable quickly through a preview model of its Agility SDK. It plans to supply a “sneak peek” of how DirectSR can be utilized throughout a developer session at the forthcoming Game Developers Conference (GDC). The session will happen on March twenty first, and can embody representatives from each Microsoft in addition to Nvidia and AMD.

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