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The iRacing workforce is making a NASCAR racing sim for consoles

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iRacing, recognized for its simulation racing recreation for PC, has acquired the rights from Motorsport Video games to make a NASCAR racing sim for consoles, according to a Thursday press release. NASCAR and iRacing already work collectively on digital races inside iRacing which have “hundreds of individuals collaborating each day,” the press launch says, and now they’ll accomplice up for a NASCAR recreation for PlayStation, Xbox, Nintendo Change, and Steam that’s anticipated to return out in 2025.

“Being able to construct a NASCAR console recreation is a privilege we promise to execute with the utmost care,” iRacing president Tony Gardner mentioned in an announcement. “We look ahead to working diligently with NASCAR business stakeholders to ship a product that gives a tremendous expertise for the gaming neighborhood and NASCAR followers worldwide.”

Picture: iRacing and NASCAR

An iRacing-made console recreation appeared like a reasonably doubtless chance after the corporate introduced final 12 months that it had acquired Monster Games, which labored on the primary 4 NASCAR Warmth titles. On the time, iRacing mentioned the acquisition would “carry one other degree of experience beneath the iRacing roof and additional the corporate’s capacity to carry the best high quality racing video games to the broader market, together with the console house.”

iRacing founder Dave Kaemmer was additionally the co-founder of Papyrus Design Group, the maker of many legendary racing simulators, together with its ultimate recreation, NASCAR Racing 2003 Season, which contributed some of the source code that makes up iRacing.

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Motorsport Video games will proceed to help its NASCAR video games by 2024.

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