PlayerUnknown’s Battlegrounds, extra generally often called PUBG (or Sport for Peace in China) is already one of the profitable and influential video games ever made simply 4 years after launch. Its director Brendan Greene, a former DJ and web designer from Ireland, is credited with launching all the battle royale style, straight inspiring what you now know as Fortnite, CoD: Warzone, Apex Legends and extra.
However this previous week, he introduced that he’d left the Korean firm whose work on his battle royale imaginative and prescient propelled him to fame to construct a studio all his personal — and late Thursday, he revealed what to anticipate from his subsequent mission.
It’s called Prologue, and it will likely be a pay-what-you-want tech demo designed as an instance the sorts of video games that Greene needs to construct subsequent: “We wish to create real looking sandbox worlds on a scale that’s seldom tried, worlds lots of of kilometers throughout with 1000’s of gamers interacting, exploring and creating,” he says.
Greene says his new workforce has constructed a neural community that may generate “large real looking open worlds at runtime — each time you press play,” calling it a “breakthrough,” and that Prologue can be “a easy introduction to an early iteration of our know-how.”
Right here’s his full description of Prologue:
You’ll want to search out your approach throughout a runtime generated wilderness and use discovered instruments and gathered sources to outlive on a journey the place harsh climate is your fixed foe. There can be no steerage, no path so that you can observe, only a world, a spot on the map to succeed in, and the instruments it’s essential to get there.
There’s no phrase on after we ought to anticipate Prologue but, however Greene gave an unique interview to VentureBeat’s Dean Takahashi. It ought to go stay at 8:45AM on Saturday, according to the publication.
The corporate that Greene left has a stake in his new firm too, VentureBeat experiences. Krafton (previously often called PUBG Corp, and earlier than that Bluehole Studio) can also be engaged on its subsequent recreation, a fantasy epic currently known as “Project Windless” that’s based mostly on Korean folklore.